Brion Fuller

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hmm....Could this work with having the input type="hidden" not be hidden but just 0 height and width? So it is still focusable?

Are you still having this issue? I didn't see this issue recently when using vite.

So basically the goal is having these singletons that are tied to the Game object instead of the module itself right?

Sorry for the delay. I will take a look into this a bit more. Thank you for helping :)

Understanding correctly this fireFocus event is there to help with time travel? Is the blur event mainly to 'reset' the page for next command? I'm not too versed in the...