Brian M

Results 11 comments of Brian M

@makolele12 : how do you choose "Localization Only" mode in ORB-SLAM3 ?

The instructions from https://support.apple.com/en-us/HT202491 worked for me to launch the app and work around the error In the "Allow apps and identified developers" section there was a message about Max...

I went back to an older version of Unity, 2018.422f1 Personal, and was able to get the HelloAR scene to work now (see screenshot image below) So maybe there is...

I've actually put my Unity work on the back burner for now and am working with Java and C++ at this time. I think at the time that I reported...

I think I was probably using ARCore SDK and posted the crash report in the wrong place. Sorry for the confusion. If / when I run into issues with ARCore...

The samples should also have their gradle.properties files updated to specify android.useAndroidX=true https://developer.android.com/jetpack/androidx/migrate

Followup: 26% EXECUTING [29m 20s] > Task :app:generateJsonModelDebug FAILED CMake Error at androidsdk/cmake/3.10.2.4988404/share/cmake-3.10/Modules/FindPackageHandleStandardArgs.cmake:137 (message): Could NOT find Eigen3 (missing: EIGEN3_INCLUDE_DIR EIGEN3_VERSION_OK) (Required is at least version "2.91.0")

Are there instructions for getting pcl-for-android/example-app build CMake to find Eigen which is installed at /usr/local/include/eigen3: Eigen signature_of_eigen3_matrix_library unsupported /usr/local/share/eigen3: cmake

I uninstalled eigen3-dev since the pcl / conan stuff has its own way of accessing eigen 3.3.7 However I still have two questions for building: 1. How to build native-lib.so...

I worked around it for now by making a version of the example app that does not use conan, but instead uses local copies of the includes and libs from...