Brandon Pierce

Results 10 comments of Brandon Pierce

Tried a few tricks to see if I could get this to work on Next v13.x.x but unfortunately none of them worked: `next.config.js` ``` transpilePackages: ['@deck.gl/layers', '@mapbox/tiny-sdf'], experimental: { esmExternals:...

I was able to confirm the fix proposed by @Pessimistress worked for us. We have a similar sounding setup @DonovanCharpin ``` src/pages/index.tsx --> where we do the dynamic import src/app.tsx...

Almost less of a use case and more of a workaround for poorly exported assets. We have found on occasion that Figma, depending on how the vector is constructed, will...

@flother precisely!

I identified that the `TextLayer` issue only occurs if you have `billboard: false` applied. If billboarding is enabled the text is in the correct orientation.

Another interesting find: If you set `depthCompare: "always"` on the `Deckgl` `parameters` prop it does fix the depth fighting issue but culling does not seem to work appropriately. Adding in...

Interestingly with no MapLibre at all and just a `_GlobeView` there appears to be _some_ culling issues at play (notice the PathLayer bleeding through when I turn the globe): https://github.com/user-attachments/assets/e8055eae-8d5a-4ebc-a05b-a697f4dcbcc9...

Good catch @felixpalmer appreciate you investigating this!

@felixpalmer an additional update: that incorrect rotation on the text issue is actually present without Maplibre in the picture at all. You can reproduce it on deck v9.1.12 by adding...

Pitching is not currently supported on the deck.gl side as far as I know. You need to disable on the MapLibre instance via: ``` dragRotate: false, pitchWithRotate: false, rollEnabled: false,...