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Videoplayer created in Unity that displays any video at the framerate of your monitor using Frame-Interpolation

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FYI, I'm seeing a large CPU bottleneck from `ReadPixels` in the profiler, a notoriously slow call (even though its a 1x1 texture). I would highly suggest finding another method of...

Hello. Thanks so much for making this for us to try out. I've loaded up the scene but I can't seem to get anything to play. I'm using the file...