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ReadPixels Performance Issues

Open Waffle1434 opened this issue 3 years ago • 0 comments

FYI, I'm seeing a large CPU bottleneck from ReadPixels in the profiler, a notoriously slow call (even though its a 1x1 texture). I would highly suggest finding another method of detecting new frames, perhaps directly in ViveMediaDecoder.

Waffle1434 avatar Mar 10 '22 22:03 Waffle1434