PJ Hexer

Results 9 comments of PJ Hexer

My GPU is regularly overheating in Mapper, not sure if that could help here.

> try enable ProcessorIdle option in sfall-m for mapper. I'm not familiar with sfall-m. Where can I download it? Or I can just use the regular sfall with Mapper?

> sfall for Mapper: https://www.dropbox.com/s/o5tzif2mgmv4b4z/sfallM.7z?dl=0 > And no, regular sfall does not work with Mapper. Thank you!

> Leaving an encounter map without the car would mean that it gets deleted. So the real question is, why would you even want to do that. I am developing...

OK, I found some kind of a workaround, it's not perfect but it might do for now. When the player abandons the car on a random encounter and exits, I...

I’ll create a scripting workaround for explosions based on C code behaviour in the meantime. The main issue with the combat workaround they made is that there is no radius...

Thanks for sharing your implementation, I’ll check it out! About the armor, it worries me that there’s a certain condition that ignores Explosive damage DT/DR and that isn’t communicated to...

Hi, I resolved the issue with a simple and satisfying fix. If a critter triggers an explosion while in combat, I run `terminate_combat` followed by `add_timer_event(self_obj, 1, 1);` Then inside...

Thanks, I don’t mind temporarily ending combat. Any survivors will resume their hostilities if they survive the explosion 😂