Bingo
Bingo
> @wungemach To my understanding, the final output of PRNet is the U-V position map which includes 3-D coordinate of vertex corresponding to face model. How can 2-D landmarks be...
This code seems to get much better merge result https://github.com/MarekKowalski/FaceSwap/blob/master/FaceSwap/ImageProcessing.py
Use `Vector3.Angle` to get the angle between two vectors in [0,pi],then use `Vector3.Cross` get the direction of the rotation. ``` Vector3 v1 = i1-i2 Vector3 v2 = i3-i2 float alpha...
Hi, my compuyter is Apple M1, When build for Mac, there are some errors and the log is here: Showing Recent Messages ld: in /Users/xxxx/Documents/Unreal Projects/ChatGPT/Plugins/UEAzSpeech/Source/ThirdParty/AzureWrapper/libs/Mac/x64/libMicrosoft.CognitiveServices.Speech.core.a(event_helpers.cpp.o), building for macOS, but...
@lucoiso Yes, I check my branch again: By the way, an error occured before the `MacOs & Mac catalyst` I just copied one of .a files from Mac folder into...
@lucoiso GOOD JOB, it works now; The text to speech or audio works well on my MacOS; I will test it on my iPhone soon. By the way! Another stupid...
@lucoiso The `Text to speech/Text to AudioData/SoundWave` and `SSM to Soundwavw/viseme/speech/audio data` worked in my iPhone! But `Text to Wav` and `speech to wav` crashed, maybe it have no access...
> Hello. I was wondering the same thing. Did you have any luck with it? I have tried to unfold the normal image to texture format, but the result is...
> Hi sure! I'm from India by the way :) Can you send me a email? So that, I can send you a detail code of my tried method.