bheng4
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3
issues of
bheng4
MVs that point sufficiently outside the picture can cause the decoder to crash. I would recommend clipping them to stay within your defined reference padding size. Something like the following...
Current handling of up-right pixel availability fails to deal with cases where some but not all up-right pixels are available. Specifically when the picture width is not an integer number...
Apply CLPF to any partial super blocks along the right and/or bottom of frame.