bhartsb

Results 14 comments of bhartsb

I have the same issue. Doesn't work with QT. However, I just went in to COSTouchVisualizerWindows.m anyScreenIsMirrored method and forced it to return YES.

Seems to do it: `UIBarButtonItem *switchButtonBarItem = [[UIBarButtonItem alloc]initWithCustomView:_filterSwitch]; NSArray * a = [self.navigationItem.leftBarButtonItems arrayByAddingObject:switchButtonBarItem]; self.navigationItem.leftBarButtonItems = a;`

@malcommac Sorry for the delay. Here is a project. [CountryDigest.zip](https://github.com/immobiliare/RealHTTP/files/10148286/CountryDigest.zip)

I found versions of the missing files at: https://code.google.com/p/sizecircle/source/browse/trunk/DXQ/WebSocket/SocketRocket/?r=40 the version of SRWebSocket is different, but I didn't note specifically the diffs. I used the more recent socketrocket .m and...

In the past I've used SVN and haven't used git except from within XCode for the project I'm working on. Submodules sound interesting and I'll try it out. I guess...

Hi Philipp, Regarding the following properties that are used as a cookie: NSDictionary *properties = [NSDictionary dictionaryWithObjectsAndKeys: @"localhost", NSHTTPCookieDomain, @"/", NSHTTPCookiePath, @"auth", NSHTTPCookieName, @"56cdea636acdf132", NSHTTPCookieValue, nil]; How in the context...

I had previously installed glfw 3.3.8. I can build simulate. If I try to run it in Terminal I get: main.swift:3:10: error: no such module 'MuJoCo' Probably not related to...

Yes I see .o files and swift modules. Here is the output from building simulate. Warnings not errors. The only error is the no such module. [buildMujoSwiftOutput.txt](https://github.com/liuliu/swift-mujoco/files/9604710/buildMujoSwiftOutput.txt)

So swift run simulate works, but there are some issues that the UI's left panel is very small. Resizing GLContext from 1280X720 to 1080p did not help as the panel...

Tried the ant asset. It is not working. I compared it to the non swift Mujoco and definitely a lot of features aren't working. The Fullscreen and resizing as mentioned...