bglogic

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Hi Andrew, I apologize for the late response, I got busy with a couple of things and forgot to come back to this.

Please note that the latest release is wrongly tagged `4.1.1.2`, I think @Riverfount meant `0.4.1.2` instead.

That must be wrong. The author and maintainers (@rochacbruno, @Riverfount, and @getcake) all have recent online activities (GitHub, Twitter, etc.).

Thanks for clarifying this, either approach is better than net score 👍

This might be a duplicate of issue #2472 which is addressed in this PR https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/pull/4608. I hope it gets accepted.

Dependencies - [venv-selector.nvim](https://github.com/linux-cultist/venv-selector.nvim/tree/regexp): automatically detects and activates the virtual environment - [plenary.nvim](https://github.com/nvim-lua/plenary.nvim): to generate a relative path Here is my `lualine.lua` plugin file in LazyVim: ```lua return { "nvim-lualine/lualine.nvim", opts...

`.AppImage`and `.appimage` file extensions are affected too

Capacitor is probably the way to go if you want to support JS backend/frontend scripts.

This PR might close #4600 as well. Is it going to get merged if all the tasks in the checklist are done?

Thanks that worked! I'm now working through the implicit function declaration errors.