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I think it is good to have it on F-Droid, thank you for taking care of the issue. But I have no idea about the process. BTW: I have gitlab...
Hi, tymbark. Thank you for using the app. In my experience, the environmental noise & thermal noise (roughly brown noise, i.e. 6 dB per octave) will interference the peak detection...
Yeah, that is the right place. Btw is that hardware run in an Android system?
There are few possible reasons, I didn't test them yet. 1) The drawing function `drawBitmap` in Canvas class has a hardware limit (down to the OpenGL/GPU limit), probably around 32768....
The error massage does not seem to directly related to the code... need more information * What is you AndroidStudio version? latest? * What is the target platform? e.g. API...
I can not reproduce the bug per your description (with ./gradlew assembleDebug). BTW, I'm using gradle 5.1.1, and had few local changes to the code. I didn't use kotlin anywhere...
Hi! Thank you for using my app. I would guess that these artifacts are due to the emulator, not the app itself. For `screenshot-1`. I can see two noise floors....
So you want to increase the contract of low-dB part right? There are several possible options: * There is a setting: "Spectrogram range" in preference, you can set it to...
I tried current master branch again, without a problem. Did you try this: [Failed to crunch file - Android studio (app:mergeDebugResources)](https://stackoverflow.com/questions/41267005/failed-to-crunch-file-android-studio-appmergedebugresources)
For logarithmic frequency scale, try the third button at bottom (Linear/Log/Note). No peak-hold feature, but you can put a cursor at the peak manually. For more instruction, see the "User...