Benoit Jehanno

Results 8 comments of Benoit Jehanno

I've got a very similar issue (windows 64bits wat is installed globally), `wat js array slice` crash the same way ``` c:\Users\b.jehanno\AppData\Roaming\npm\node_modules\wat\dist\clerk\clerk.js:368 this.log('Error saving to the local filesystem: ', e);...

~Thanks for the quick answer.~ ~I don't have any warnings on the unity console no, only my `Debug.Log`s (could they be hidden ?). If it was the root cause how...

Ok it seems to be anti-alising indeed I've changed my camera rendering path to "Deferred" and it's **much better** Although with my perspective camera it's still glitching when it moves...

Hey I'm curious where you removed antialiasing, I tried but could not find the option. I thought is was the "Deferred" option on the camera at first.

There is now a throttling on max accounts per IP (dunno how much tho') and the throttling per account is ~6-7s

If you haven't change the api key it might have reached the rate limit. See https://github.com/Armax/Pokemon-GO-node-api/issues/159

Hmm I was planning to do a manual commit after 50 days on the forked repo to be sure not to have to start from the beginning 😅 I'll let...

It worked, I did received an email and reran the thing :)