bestman8
bestman8
i mean more like cycles adaptive subdivision so it is not the hole mesh but the parts closest to the camera
this is just a plane with adaptive subdivisions on it  here is a image of how cycles does it luxcore subdivides the whole object but with cycles it depends...
a few probably better images  
[here is that file so you can see it your self.zip](https://github.com/LuxCoreRender/LuxCore/files/5988513/here.is.that.file.so.you.can.see.it.your.self.zip) go in camera view maybe move the plane so it updates and then move out camera view to see...
i dont because i dont know how to visualize it with lux but there should the entire mesh be even
so should i rename it to real adaptive subdivision?
i will give a bit more sites and other research i found about rendering lens flares https://graphics.tudelft.nl/Publications-new/2013/LE13/PracticalReal-TimeLens.pdf https://graphics.stanford.edu/wikis/cs348b-07/JulienChaumond/FinalProject i haven't found anything that is under the apache lisence or any...
some code examples a awesome person on discord gave me https://resources.mpi-inf.mpg.de/lensflareRendering/pdf/flare-supplement.pdf
https://forums.luxcorerender.org/viewtopic.php?f=4&t=2552 maybe take a look at that first. but i do think that a better sky model can be possible there are a lot of good ones. i personally like...
it works for me and i have windows it isn't easy to install