Shai Daniel Ghelberg

Results 6 comments of Shai Daniel Ghelberg

I'm not sure I understand this fix - the resolution is set on the frame rate, so assuming the window size didn't change why won't this be identical to the...

Sorry to bring this up again, but I still suspect a bug with the raycasting+worldwidth lines+camera near combo https://user-images.githubusercontent.com/37291459/157725015-4cceb1cd-5e6f-401f-a9e8-ada74d85dc72.mov I should've opened a ticket after the merge to dev -...

So currently the workaround I have is this: ``` const typesMapReversed = Object.entries(ifcLoader.ifcManager.typesMap) .reduce((acc, [key, value]) => { acc[value] = Number(key) return acc }, {}) ``` Which doesn't make a...

@Moult Thanks! I actually tried using IfcOpenShell originally but in my specific use-case I needed to integrated this to a web application, and eventually I want to allow the user...

@gkjohnson Works for me, I think the change to the example is great and should be added to make it easier to find future issues with this https://github.com/MixMasterMitch/three.js/pull/1/files

@gkjohnson do you think adding the translation and/or rotation to the example is helpful? [Translation](https://raw.githack.com/MixMasterMitch/three.js/line-segments-2-world-units-raycast-fix/examples/webgl_lines_fat_raycasting.html) [Both](https://raw.githack.com/bergden-resonai/three.js/add-rotation-to-line2-example/examples/webgl_lines_fat_raycasting.html)