beamadapter
beamadapter
import sys import Sofa def createScene(rootNode): rootNode.addObject('RequiredPlugin', pluginName='BeamAdapter SofaDeformable SofaImplicitOdeSolver SofaGeneralLinearSolver SofaLoader SofaOpenglVisual SofaTopologyMapping SofaBoundaryCondition SofaConstraint ') rootNode.addObject('VisualStyle', displayFlags='showVisualModels showBehaviorModels showCollisionModels hideMappings hideForceFields') rootNode.addObject('DefaultAnimationLoop') rootNode.addObject('DefaultVisualManagerLoop') topoLines_cath = rootNode.addChild('EdgeTopology') topoLines_cath.addObject('WireRestShape',name='catheterRestShape', straightLength=600.0,...