baroquedub

Results 8 issues of baroquedub

Unity 2019.4.15 getting the following error on import: ` The call is ambiguous between the following methods or properties: 'EditorGUILayout.ColorField(GUIContent, Color, bool, bool, bool, ColorPickerHDRConfig, params GUILayoutOption[])' and 'EditorGUILayout.ColorField(GUIContent, Color,...

Great share thank you. Just one comment. For me the numbers flash up before the circular graph is generated. I styled `div.numbers` with `visibility:hidden;` then in the JS function add...

Installing using the Package Manager, 'Install from git URL' and using https://github.com/Siccity/xNodeGroups.git I get two instances of the following error: `Asset Packages/com.github.siccity.xnodegroups/LICENSE.md has no meta file, but it's in an...

Importing lastest commit (https://github.com/Chman/Typogenic/commit/e7d0c4ae3128741b2e3042f4b43f41f1d7dd1f4a) into Unity 5.4.3 I get the following error: `Assets/Typogenic/Editor/TypogenicFontWizard.cs(30,68): error CS0117: `UnityEditor.TextureImporterType' does not contain a definition for `Default'` Indeed, the importer types are defines as:...

Image file direct from Samsung S9 camera is interpreted on import (drag and drop) as landscape. 20200614_164453.jpg After opening the file in Photoshop and saving as jpeg (same file format...

As per: https://forum.reallusion.com/532133/Auto-Setup-for-Unity-v143-Baked-Hair-Materials-are-incorrect-bug-report-and-fix Unity 2021.3.16 URP 12.1.8 Autosetup 1.4.3 The baking process ("Bake high quality materials down to compatible textures") exports out a single 'Hair' material asset from the '2...

OdinHierarchySettings.cs line 112: `EditorIconsOverview.OpenOverivew();` Should be: `EditorIconsOverview.OpenEditorIconsOverview();`

I'm guessing this is related to issue [https://github.com/Eusth/VRGIN.Template/issues/7](https://github.com/Eusth/VRGIN.Template/issues/7)? Getting the following error: ``` Patching UnityEngine.dll... ERROR: Oops! This should not have happened. System.Exception: Could not find any entry type! at...