Balázs Triszka
Balázs Triszka
But only works on your device. Would't unlock another one.
https://github.com/flipacholas/Architecture-of-consoles/blob/master/articles/xbox-360.Rmd.md?plain=1#L1638
After some research i found out the 0x3001 pid is made by BOE. However I can't find details on 0x3002. Looks like that screen never made into an actual Steam...
If we take a look at the client we can find out the GetCircuitOutputs is a registered script native. Here we can find the same functions as in the server....
There is an easy way to bruteforce it in offline mode. ``` for (uint32_t input = 0; input < 0xFFFFFFFF; input++) { bool done = false; Game->GetCircuitOutputs("FinalStage", input, nullptr, 0,...
I sent one. Can you fix the bug?
> Do you have plans to send patches upstream? I wasn't thinking about that, at least not yet.
> Only issue I'm having now is that ethtool seemingly isn't exporting info about the PHY - likewise, `/sys/class/net/{eth1,eth2}/speed` comes up empty. Huh. It works fine for me on ST5008
> Looks like it'll hang attempting to run patches again after issuing `/etc/init.d/network restart`. phy will break until reboot in this case. Interesting. To me it sounds like that your...
> So on connecting bpi r4 with SFP that have rtl8261n and w1700k, on BPi I have same issue as previously, that maybe it is not related to that change....