Benjamin Abramovitch

Results 9 comments of Benjamin Abramovitch

I need this as well. Thanks for the workaround in the meantime! Be sure to call menuView?.layoutSubviews() afterwards, or it's possible your title and arrow may overlap

I'm also having problems with window resizing on windows. I'm not sure if this is the same problem, but it might be? If it's different I can make another issue....

@MatkovIvan When closing #4744 you mentioned that running on windows with OpenGL instead of DirectX was somewhat better with black bars instead of content streching? Is there a way to...

@MatkovIvan That doesn't seem to make any change for me on Windows 10, does the same resizing instead of black bars calling it first thing in main()

Ah that was it, I was using fun `main() = application {` and after was already too late. Oh awesome about making it better as well, I'll keep an eye...

@DevSrSouza I'm looking for the behaviour described above as well with user editable content in the ScreenModel not restoring. I'm a little confused by what you mean when you say...

I'm having this problem as well and it's very disruptive to the user experience.

Okay I followed the code path of and found the ScreenModels were being disposed of when a flag called `disposeNestedNavigators` was `true`, and by default its true. You can change...

@leomillon I missed that you'd replied to this, but just saw MartinX3's notification. It was happening before and up to on this. I'll see if I can reproduce it sometime...