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ObjectDeliverer is a data transmission / reception library for Unreal Engine (C ++, Blueprint).

Results 15 ObjectDeliverer issues
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Writing this up now just in case anyone has a quick answer, but I'm getting this error while trying to receive JSON objects via UDP. We are sending around a...

It shows "ObjectDeliverTest could not be compiled. Try rebuilding from source manually." Any idears? Thanks for your sharing

Hello! I am using Steam for multiplayer. So when a client connects, after connection to the server it then connects to the second port too through TCP. It works fine...

I think this is a bug, or maybe I'm misusing it. I'm trying to receive big messages (>300kb) with a TCP server in Blueprint. I normally can receive small messages...

When using the latest version from Github with UE 4.26.1 the game runs fine on localhost, but crashes on remote (see below). I am using Header size + body TCP...

Hello, first of all: Thanks so much for your work. It looks a pretty cool plugin. I ran your sample scene (UDP) and it seems that I send the count...

Hello, Thank you for making this plugin, it is doing a lot of great things. However, I am having an issue with the JSON data I am sending and receiving...

I can broadcast UDP packet with my PC using this submask IP address: 192.168.1.255 Unfortunately, this IP doesn’t work on Android.  

bug

The plugin is great and works between PC and Oculus GO (Android) on UDP too. But on Oculus GO (Android), with the UDP socket receiver, after then OpenLevel blueprint we...

bug

Support COM communication

enhancement