Alan Kelly
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Alan Kelly
In Blazor you can use something like: ``` bool status = await _context.GetShaderParameterAsync(shader, ShaderParameter.COMPILE_STATUS); if (status == false) { throw new Exception(await _context.GetShaderInfoLogAsync(shader)); } ```
I would like to see this too please :) if I run Node on its own I can use generateKeyPair but not within electron. Is there a way to call...