Alexander Stumpf
Alexander Stumpf
**Describe the Bug** (3D) Lidar scans are very inaccurate and slightly skewed. **Steps to Reproduce** I've used a `Lidar` Node as given below and added some default props from Webots....
RViz can take use of color and texture information from the wavefront (.obj) files...  ...but Webots cannot...  In both cases the same...
Unfortunately, I found out about this problem only recently. But latest version of the converter is pruning important (static/fixed) links from the URDF where sensors are attached. In this specific...
Add the rangefinder class that reads in a depth camera node from URDF and translates it as a rangefinder node into webots proto.
Example proto snippet: ``` SliderJoint { jointParameters JointParameters { position 0.100000 axis 0.000000 0.000000 -1.000000 } device [ LinearMotor { name "extension_leg_1_joint" maxVelocity 0.1 maxPosition 0.74 maxForce 1500.0 } PositionSensor...
I've been able to reproduce an issue, when using the action server. When I terminate the program, the executable terminates each time with: ``` terminate called after throwing an instance...
Thank you very much for the great effort you put into wavemap! It is a great new tool! I wonder if there are any plans for local mapping, like a...
Lock status is retrieved without issues, but execution of lock/unlock commands are failing, see screenshot  PS: I removed the DeviceID from the screenshot ;-).
**Context** I am trying to extend the capabilities of Wavemap to represent richer, more detailed environments. I would like to carry additional data within each voxel, such as color information...