Aleksandar Stojiljković
Aleksandar Stojiljković
In context of https://github.com/mapbox/mapbox-gl-native/issues/15268: if the original polygons are correct, there is no need to provide result that reorders original and return true. Client then constructs another container, copying and...
Fixes https://github.com/mapbox/mapbox-gl-js/issues/11177 https://user-images.githubusercontent.com/549216/173838997-443d9ac5-bb61-4086-a5ec-8c50e417d135.mov https://user-images.githubusercontent.com/549216/173840428-b10e1373-45e3-42bd-9562-c334b3951dd8.mov CustomStyleLayer API extended to support draping with new methods: ``` export type CustomLayerInterface = { ... // misusing MercatorCoordiate's xyz for tile id (x, y, z)...
Following methods: - (MGLMapCamera *)cameraThatFitsCoordinateBounds:(MGLCoordinateBounds)bounds; - (MGLMapCamera *)cameraThatFitsCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(UIEdgeInsets)insets; - (MGLMapCamera *)camera:(MGLMapCamera *)camera fittingCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(UIEdgeInsets)insets; - (MGLMapCamera *)camera:(MGLMapCamera *)camera fittingShape:(MGLShape *)shape edgePadding:(UIEdgeInsets)insets; - (MGLMapCamera *)cameraThatFitsShape:(MGLShape *)shape direction:(CLLocationDirection)direction edgePadding:(UIEdgeInsets)insets; use currently...
The issue is noticed with [WebLG2 PR](https://github.com/mapbox/mapbox-gl-js/pull/12514) before VAO got enabled. It is reproducible with WebGL1 also if not using VAO extension. WebGL: INVALID_OPERATION: drawElements: no buffer is bound to...
While marker position is updated, popup wouldn't get updated until camera move triggers the update. https://user-images.githubusercontent.com/549216/157417662-3c460126-758a-4322-bf6f-9513b1f21040.mov
The v3 migration guide [Known issues and limitations](https://docs.mapbox.com/mapbox-gl-js/guides/migrate-to-v3/#known-issues-and-limitations) refers to an issue with spikes visible on terrain when run in Safari 17 private browsing mode (edit: and Firefox with fingerprint...
Similarly to #10365 , we could drape circles that are map aligned (circle-pitch-alignment and circle-pitch-scale == 'map'). With terrain and set `Map.optimizeForTerrain` (set by default) the map will render for...