ashwini
ashwini
Backlog [MTT-4607](https://jira.unity3d.com/browse/MTT-4607)
[MTT-4718](https://jira.unity3d.com/browse/MTT-4718)
Backlog: [MTT-4458](https://jira.unity3d.com/browse/MTT-4458)
Owner Authoritative NetworkAnimator does not work properly when ownership is assigned after spawning
Backlog: [MTT-4460](https://jira.unity3d.com/browse/MTT-4460)
Backlog [MTT-4605](https://jira.unity3d.com/browse/MTT-4605)
[MTT-4716](https://jira.unity3d.com/browse/MTT-4716)
This is probably a duplicate bug. @NoelStephensUnity Related to https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2114 Possible fix: https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/pull/2127 Tracked in backlog with existing bug https://jira.unity3d.com/browse/MTT-4384
[MTT-4717](https://jira.unity3d.com/browse/MTT-4717)
Backlog: [MTT-4519](https://jira.unity3d.com/browse/MTT-4519)
@becksebenius-unity This belongs to the Tools team