arunityx
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artoolkitX for Unity, providing high-performance video acquisition, marker and texture tracking and full Unity Editor support
First of all I have to say that artoolkit is a particularly excellent augmented reality tool. Not long ago I tried to use artoolkit and unity to complete an AR...
Please support "WebCamTexture" in unity. This allows more platforms to be supported. I've been looking into using ARtoolkitx to bring AR effects to more platforms. However, some platforms support a...
Is it possible to detect the same marker at the same time and render two different objects?
Whenever we try to run our scene in play mode the editor crashes. We suspect the crash is caused by the `ARX Controller` or `ARX Video Background` scripts, since when...
Hello, I am trying to calibrate my app to a projector. I saw https://github.com/artoolkitx/artoolkitx-calibration and I think this will be a tool that I might use to map our projected...
Since ARXCamera now has the option to work without an ARXOrigin, ARXTrackedCamera is obsolete. However, ARXTransitionalCamera derives from it. So need to refactor ARXTransitionalCamera for examples in extended examples repo.
Hi Phil et al! As you know I've been trying to get my NFT project updated to ARX from AR5. I was able to get it to work on iOS...
How to use artoolkitX to call UVCcamera as a camera in Unity? How to change the camera to UVCcamera for recognition?UVCcamera is for use on Android systems.
Example video showing tracking on device. https://github.com/artoolkitx/arunityx/assets/1793042/e96ade33-7785-4767-bcdd-8268c8de57f9 Tracking is very shaky and "wobbly" on the device. Tested on Huawei P30 Pro using 2D example scene, Unity 2021.3 LTS
The Fisticuffs demo has several issues related to the scene setup, namely: * Missing audio references in the Fisticuffs controller (_Controller object) * Duplicate Audio source on _Controller object