Related principles
First of all I have to say that artoolkit is a particularly excellent augmented reality tool. Not long ago I tried to use artoolkit and unity to complete an AR chess project, but I couldn't solve the problem of identifying multiple identical chess pieces at the same time. Later, I chose to use the current artoolkitx to try to solve this problem, because I noticed that you have an option for 2Dmarker‘s number in ARXController, but this function was not available after I tried it. I would like to ask if you have left the corresponding function in the code? In addition, I am very interested in artoolkitx, but there are few relevant learning materials. I would like to ask if you can provide me with some information so that I can understand how artoolkitx performs feature extraction and template matching.
The tracking code can register multiple instances of the same target but there is currently no support for that at the level of the Unity code. I'll have a think about how this can be managed.