Arnav Tiwari
Arnav Tiwari
We need to make a UI class upon which the main menu and other UI based features will be built. Follow principles of OOP to maximize reusability of code.
Add a splash screen when the game is launch displaying the title in a graphically pleasing way.
Make a separate image for each level to display in the background.
Would require a more elaborate method of collision detection than one used currently.
Design level maps in grey-scale and find a way to integrate them into the rest of the game.
Possibly due to the computation time required for the path of each AI character. Could be fixed by capping the framerate.
No self preservation instinct, or other reasonable characteristics that might be expected.