ARMAzac
ARMAzac
1. "Camps" will be changed so that basic items can be placed/built there (sandbags, vehicle ramps, but not much else).. Essentially taking over the role of the existing "FOBs". Anyone...
Reforger now has AI Driving, and this will be implemented into Overthrow after v1.3 # Patrols When the OF has enough resources they will send out driving patrols to nearby...
The new map (hopefully coming in v1.3) will be a lot clearer and allow you to select points of interest to get information about them. This includes towns and the...
A new system is being developed to virtualize AI and handle spawn/despawn. **Implemented** - All OF group spawning is now handled by the new `OVT_VirtualizationManagerComponent`. Groups are given waypoints when...
The economy is intended to be THE pillar of Overthrow and what sets it apart from other milsim game modes. The existing economy (ie shops, importing etc) is very basic...
We should add custom difficulty options to the start screen and a better way for server owners to specify them as well It should be relatively automated so that any...