aquadran
aquadran
in my opinion redundant getters
> Redundant in what way? We have width/height getters, but those return pre-scaling sizes for the game, and don't return the positional offset (which can be non-0,0 due to aspect...
> As per [#4186 (comment)](https://github.com/scummvm/scummvm/pull/4186#issuecomment-1214376011), it seems overlay shouldn't be used for subtitles display. > I am not sure how OSD works with scaling though. I agree, overlay is not...
commit prefix is wrong
I think we should not include STL if we really don't needed even it's backend code. I think to keep same requirements for whole code in ScummVM. Various stuff can...
there are few cases in 1.1 which were declared and never implemented. to have header easier to maintain I prefer to keep as it is. it's up to developer to...
I think do flip control was important for game menu, game engine optimised to not redraw if nothing was changed. for hardware accelerated I think it should be not big...
please not touch wintermute engine for now
> @aquadran > > oooh, something upcoming? :-) retesting games...
@ccawley2011 ok, merge it when you are ready