Jason B.
Jason B.
Moved this issue from https://github.com/IronLanguages/main/issues/1195
A thread-based solution might be worthwhile for compatibility, if nothing else. Not familiar with JRuby's internals, but having a nonperformant Fiber class might be preferable to Fiber simply not existing?...
I've had issues with monodevelop, including this one. The xplatform branch is a WIP on fixing those issues, and is not yet complete. Sorry for not having made this clearer,...
Celebrated too soon - further testing indicates there are some remaining missing texts.
Could solve both with a fairly simple frag shader, which is how I was planning to do it. Any reason not to? (Notably, staying on fixed function is not the...
Just remember that we do have sprite and viewport hue shift, colors and tones as well as other effects such as flash and then there's image transition effects which are...
Good ideas, I will look into those. Just to point out, while the _typical_ usage of transitions is greyscale maps, they do technically support RGB images, and will treat each...
I think that in this scenario, it's worth the extra effort to keep the "improved" version. I'm stunned you even spotted the difference, haha. I had no idea. EDIT: Those...
One thing I have no idea how to implement other than a complex shader is the bitmap "wave" effect. Basically, it causes an effect similar to retro HDMA scanline effects,...
d27fbaa70308e0195e90b70c0de04aaa2cf954ac and de1024a08d2a646480cca39eee77241aa84742e6 resolved crashing on load for XP and VX. Tilemap is still non-functional in both at this time, but at least other testing can continue.