Bayley Foster
Bayley Foster
Just a quick draft, as I was not sure if you would be picky about the structure in the examples. I've just refactored the existing `Example` to be `ExampleInner` which...
Since the upgrade to `winit 0.30`: - [ ] `EventLoop::run()` is now deprecated and replaced with `run_app` - [ ] `EventLoop::create_window()` is now deprecated and replaced with `ActiveEventLoop::create_window()` The examples...
Hi! Thanks for your great work. It would be great to be able to rotate the map via a secondary click / drag motion (optional of course)
Adds rotation by dragging with secondary click
```rust EguiMap::new(&mut self.map.state) .with_position(&mut self.map.position) .with_resolution(&mut self.map.resolution) .show_ui(ui); let response = ui.allocate_rect(available_rect, egui::Sense::click()); ```` Reproduce with code above, when just right clicking, it will treat it as a right click...
As explained by title, when no cache is enabled, zooming out quickly (causing a bunch of tiles to load) crashes with `wgpu::SurfaceError::OutOfMemory`