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The One Major Item per Dungeon setting is designed to make all dungeons similar in value relative to both each other and the world in general. While it does this...
Update of #2183. From original PR: The One Major Item per Dungeon setting is designed to make all dungeons similar in value relative to both each other and the world...
This screenshot is the resulting error if a hint distribution has an order of 0 for the trial hint type. The same error occurs if the always hint type is...