Chris Miller
Chris Miller
@Sergio0694 The new project template for Xamarin.Forms 5 sets the TargetFramework to netstandard2.0 with both the Windows and Mac versions of Visual Studio 2022. The source generators work as expected...
I thought it was weird too. Xamarin projects target netstandard2.0, which is [documented](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/configure-language-version) to be C# 7.3. if C# 8 is a requirement, then I get why it didn't work...
Are the MVVM Toolkit generators being compiled along with project code? What determines which version of C# they will get? This sounds like a difference between the Windows & Mac...
@Sergio0694 The Xamarin.Forms new project templates are using the same framework on Windows and Mac, they both use netstandard2.0. I think this is more of a difference in how Visual...
We had to implement an ugly workaround for this (disable instead and blank out the title & icon). Are there any plans on addressing this?
Are there any plans to address this or provide a workaround? This is affecting one of our apps on iOS and it only happens when we set IsVisible to false...
Supporting OpenStreetMap would be useful as a separate control. If you are using Blazor, then you can have the same map experience across the mobile, desktop, and web. > I'm...
I would like to see this in Essentials. It makes sense to expose something intrinsically hardware related to Essentials. It looks like work on xamarin-fingerprint has stalled.
I'm all for doing the first approach of moving IFontRegister and friends to Graphics. One of the benefits of using .NET MAUI over other frameworks is the ability to create...
If your suggested change works with your hardware, please submit a pull request for that change.