wuzili1234

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```go https://github.com/go-sql-driver/mysql/issues/1125 https://github.com/go-sql-driver/mysql/issues/278 ``` I have read these issue above, and I found that this issue is opened from 2013 to now 2023, but now go-sql-driver still not support compressed...

I have read the issue https://github.com/lafriks/go-tiled/issues/10. And the date of issue is 2019, so what's happening? Is there any trouble on parsing infinite map?

> I have add some code to go-tiled in my project, and have support infinite maps, but the problem is that it only support "Orthogonal Orientation", and perhaps it may...

I am so busy these days, and here is my code which support infinite map. https://github.com/ankisme/go-tiled The reason why I not send pull request, is that the code is not...

Hope to add this feature

但是我用旧的版本Unity_Plugin_1.2.3,Version:15可以生成成功,这也是我当前采用的版本,然后想升级到1.3.7就碰到这个问题了 这是Unity_Plugin_1.2.3,Version:15生成的index.d.ts ```ts namespace System.IO { class Stream extends System.MarshalByRefObject implements System.IAsyncDisposable, System.IDisposable { protected [__keep_incompatibility]: never; public Write ($buffer: System.Array$1, $offset: number, $count: number) : void public Write ($buffer:...

实际场景没用到 我在一个zip压缩方法的实现里用到Write,但是这个方法没被调用,这个方法估计是当时我调研时写的,我也不记得有没有效果 所以这个问题对我也没什么影响,我注释掉就行 ```ts export namespace VersionNs { export class File { filePath: string md5: string _content: string _localUrl: string isZip: boolean = undefined version: string = undefined } }...

> 你描述的是卸载模块后重新加载。一般来说数据是丢失的。 > > 而v8提供的live edit功能和你说的不太一样,如果这功能能生效,是不影响到数据,包括一些闭包变量都不会影响。 如果是用于界面逻辑的话,数据丢失没关系,因为实现界面逻辑时,往往是把数据放在界面对象里的 当打开界面时,new一个界面对象,关闭界面时,丢弃旧的界面对象 可能我这种用法需求比较小众,因为我感觉别人都不怎么提这类使用需求,但我觉得我这样是比热重载更便捷的 而puerts因为很多实现都在闭包里,所以外部没办法改动 当然,为了用上热重载,后续我可能会尝试nodejs环境,但我仍然觉得现有的热重载不方便 印象中,我还记得热重载功能并不是秒开的 ```ts // 像下面的代码,是我在项目获取界面class的用法 public loadUIClass(uiClassArg: UIClass): UIClass { const o = require(`../FairyGUI/Export/Code/XX/${uiClassArg.name}`) const uiClass = eval(`o.${uiClassArg.name}`) return uiClass...

确切的说,我想要的是jsEnv.ClearModuleCacheByRegex(regex),即清除掉符合指定正则表达式的模块缓存 而现有的jsEnv.ClearModuleCache()是清除掉所有模块缓存

Is this pr still adding? Wish to add the feature