Andrew Halle
Andrew Halle
Thanks for the PR! In principle, I'm okay with the idea of being able to use any runtime. However, our dependency on `tokio` runs a little deeper than the explicit...
@cardoso Ah okay, I understand now, thanks! Just to confirm, you're compiling for a WASM target? Otherwise, `reqwest` is still pulling in the `tokio` dependency.
I see that `async-compat` has a `tokio` dependency as well, so even if we make `tokio` optional in this crate, you'll still be getting it from that, right?
Cool, sounds good then. I'll give this a review, and we'll get this in. Thanks!
@cardoso Just checking back in on this, is this still something you're interested in merging?
This is because of the `updateButtons()` function. The `forEach` loops which go through all buttons and all pointers should be switched. As it is now, later buttons overwrite the `pointer.cursor`...
@kittykatattack just submitted the PR!
@kittykatattack No problem! This is a really great resource you've built, we use it to make menu buttons for our games.
We plan to merge this, but have no timeline for doing so right now. I hope to get to it soon.
Can you tell me a little bit more about your system? Looking at this part of the error in particular: ``` ...undefined reference to `__libc_single_threaded' ``` I suspect you're on...