andrew-git
andrew-git
Update
First of all thank you for great work! Could you update haxe version to sync with new fgl version? Thanks in advance
Looks like missed ";" after break cause converting error ``` package { public class Test { private function func():int { switch( platform ) { case 1: return 1; break case...
Build for cpp target (windows / android) using MS Visual Studio 2017 produce errors: float_of_string / constant too big, caused by FLOAT_MAX ``` #elseif cpp return 1.79769313486232e+308; #elseif python ```...
Fix for https://github.com/HaxeFoundation/as3hx/issues/339
c, d - Int as3 code for example: ```actionscript package { public class Issue { public function Issue() { a = "b" + int (c + d); } } }...
as3 code for example: ```actionscript package { public class Issue { public function Issue() { if(f is Function){} } } } ``` expected result ```haxe class Issue { public function...
as3hx crashes on below code ``` package { public class Test { private function func():void { for(var i:int = 0; i Called from ? line 1 Called from Run.hx line...
as3 code for example: ```actionscript package { public class Issue { private var i:int; private var f:Number; private var b:Boolean; private var s:String; public function Issue() { //code here... }...
Fix for https://github.com/openfl/dragonbones/issues/15
If in for loop set arguments and then add point(first or second between them) plugin crashes `for (i in 0.ii)` `for (i in 0 .ii)` `for (i in 0 ....