Andrei Müller (Andy Miira)
Andrei Müller (Andy Miira)
I'm having an issue with brush selection on Edit mode: If I create a brush on top of another, enter Edit mode, select the bottom brush (so its edit gizmos...
I tried to open the example game in Unity 2019.3, but Unity showed some errors, related to this repo's included version of UniRx. So, I updated the UniRx's Scripts folder...
**Describe the bug** MToon Lit works perfectly with Ultra Dynamic Sky (UDS), when the UDS lighting is set to day time. (see UDS `Time Of Day` variable) But the shader...
Just adding a weird behavior that I noticed, tested with the same model from issue #14. For the tail bones to appear with a custom pose in Unity, I have...
Unreal Engine v5.4.4 VRM4U v20241007 **Describe the bug** After importing a `VRM1` avatar, I noticed that in **all** of the generated IK Rigs (Mannequin, MannequinBone, VrmHumanoid, UEFN), the first thumb...
Unreal Engine v5.4.4 VRM4U v20241007 **Describe the bug** When importing a `VRM0` avatar, a Physics Asset is included. But when importing a `VRM1` avatar, the Physics Asset isn't included. On...