Ampersand
Ampersand

https://youtu.be/sAHKlZA-Vz4
I've tried these to no avail. ``` _unit selectWeapon secondaryWeapon _unit; _unit action ["SwitchWeapon", _unit, _unit, -1]; ```
Having an extra sub menu definitely makes logical sense. However, I put it directly under Loadout since there are currently only 3 items there, now totaling up to 6, which...
> I think it would be nicer and offer more if it was ordered like this: > Loadout > Weapon > `Pick a weapon that the unit selects` > >...
https://youtu.be/5hq_pCK9_UM
@CreepPork Is this [commit](https://github.com/ampersand38/ZEN/commit/a80474512dd33e14ab9c6ea8dfb8f34e6188e073) what you were talking about in this [comment](https://github.com/zen-mod/ZEN/pull/537#discussion_r581893461)?
> I don't quite understand the organization of your PRs (this and #537). What is this PR for? Or is it duplicated? This one is Unit > Loadout > Switch...
> I'd love to see the diamond selector (e.g. `zen_common_fnc_selectPosition`) for drawing the selections where the unit should go. Something like this? https://youtu.be/YnV08J_agek
> Is it possible to predict the arc? I am not a fan of the module for switching between high / flat. It would be nice to have an approximate...