Alex Wenzel

Results 11 issues of Alex Wenzel

With requests v2.20.1, supplying a value of 0 for `chunk_size` causes `iter_content()` to hang. This made debugging code that dynamically computes a value for `chunk_size` difficult. These two lines explicitly...

I have `cyjupyter==0.2.0` and I am trying to follow the steps outlined in the [example notebook](https://github.com/cytoscape/cytoscape-jupyter-widget/blob/develop/examples/WidgetDemo1.ipynb) for mapping data to node background colors. I have a simple network `neighbor_net` which...

**Describe the bug** I am trying to construct a custom Data Type along the lines of [this Boolean example](https://pandera.readthedocs.io/en/stable/dtypes.html). My goal is to take a raw data column that contains...

bug

An RW format command such as `@announce(\NYCT-V\BwayLafAnn.wav)` will raise `"Invalid closing parenthesis encountered at line ..."`. Changing it to `@announce(\NYCT-V\BwayLafAnn.wav, 0)` resolves the error. Since the [CSV documentation](https://openbve-project.net/documentation_hugo/en/routes/csv.html) says that...

Most of the time, files aren't too difficult to find in OpenBVE itself given that most routes ship with a very small number of CSV files. However, using ObjectViewer with...

I'm running Route Viewer on a Sonoma M1 Mac using the terminal command from #1023, `mono /Applications/OpenBVE.app/Contents/Resources/RouteViewer.exe`. I see a new window with the instructions in the top left to...

Hello, I have OpenBVE running on an Apple M1 MacBook and it appears to work for the most part except for extremely small text and non-train/route overlay graphics regardless of...

## Summary - OS: Ubuntu Ubuntu 24.04.2 LTS - Architecture: 64bit, x86 - Psutil version: 7.0.0 - Python version: 3.12.3 - Type: core ## Description Given a specific known parent/child...

bug
linux

When using a train with high quality graphics + shapes, `Route.RunInterval` can cause substantial performance degradation if the player's train is close enough to the `RunInterval` train to have both...

I have created some rail objects where cracks don't deform to the nearest edge, as expected, but to some point within the object. After doing a lot of trial and...