Alan Swanson

Results 24 comments of Alan Swanson

> I've made some formatting changes to meet the current code style. Ok for the 100 column wrapping in ActionIDs.h but for PlayerController.cpp it matches the existing indentation for calls...

We already have the vertical shift feature and I've already given the reasons for adding these actions. There's quite a few discussions on the forums and elsewhere on this usage...

Nice flamegraph analysis! > For slow code, the processor spends much more time in the br_handle_frame() function. It turns out that as of kernel 5.13, you can add physical ports...

Development appears to have switched to the semi-official forks (supported by TBS for a few of their own cards after the great work by ljalves and co) at; https://github.com/tbsdtv/linux_media https://github.com/tbsdtv/media_build...

Updated with gpg commit signature. I hadn't seen the merging block for signed commits only for some reason.

Implementing this as a builtin instead of an actionid is fine. If the devs advise I will update the patch.

You haven't looked at the patch in #3554 patch at all in six months? :-( Can I just say it's a perfect (IMHO) simplification fix and I was only waiting...

> #3554 heads in that direction, but also takes away functionality that can be useful in cases that aren't wallpapers. And there are still things like `upscale`+`downscale` vs `resize`. Just...

Made the name changes, _zoom_ to _fill_ and _auto_ to _fit_, but am leaving any unknown value as the "stretch" non-action.