Timothe Bonhoure
Timothe Bonhoure
Fixes #64017 first add CMD as a Key the same way CMD as been added to KeyModifiersMask Then replace all KEY::CTRL by KEY::CMD
### Godot version 4.0.alpha12 ### System information MacOS Monterey 12.4 MacbookPro with M1 chip ### Issue description When trying to use Rect painting through kayboard shortcut for TileMap on MacOS...
### Godot version 4.0 rc2 ### System information MacOS 13.1 M1 Pro ### Issue description If you try to export a variable which default value is a new Custom Resource....
**Describe the bug** httpgd has been archived from CRAN and thus install.packages("httpgd") as instructed by vscode-r docs does not work anymore **To Reproduce** 1. create a clean install of R...
Fix #86626 Just adds an option in the popup menu and handle it the same way it was handled for trimesh collision shapes
Fixes #90076 I'm clearly not 100% sure about my solution but it works. See https://github.com/godotengine/godot/issues/90076#issuecomment-2029203547 and the previous comment for a bit more depth on why this is working
Implements godotengine/godot-proposals#1047 This is the ScriptServer counterpart of #90765 This enables marking scripts as hidden for any ScriptServer. I have done the GdScript implementation (similar to `@tool`) but have yet...
Closes https://github.com/godotengine/godot-proposals/issues/2018. Closes https://github.com/godotengine/godot-proposals/issues/6987. This PR aims to enhance readability of nested data by adding a colored border for arrays and dictionaries as it was done for Resources in #45907....
### Describe the project you are working on anything ### Describe the problem or limitation you are having in your project arrays and dictionaries have a problem with readability in...