aholzinger
aholzinger
Salût Etienne, I make nearly the same experience with PortAudio and WASAPI. In my setup I play out to PortAudio on a WASAPI output device (i.e. RME) in shared mode...
> 480 samples at 48 kHz is only 10 ms. Depending on circumstances, it can be difficult for a userspace process to consistently meet a 10 ms scheduling deadline. Have...
Etiennne, thank you for all the valuable details. I will definitely program directly to WASAPI avoiding PortAudio in the long run.
Update: It's the polling mode! Unfortunately if not using exclusive mode the PortAudio code switches to polling mode. When using event driven mode no more dropouts. Thanks again.
The issue is still persisting. As I'm also depending on building my projects with static runtime I also use CMAKE_MSVC_RUNTIME_LIBRARY to select the static runtime setting it to MultiThreaded$. I...
@Alexis-Gentil I didn't yet fork Conan. So I have to do this first an then merge the patch. Will take some time :-(
1. Good question: I really don't know, but I guess it would make sense. On my dev machine I did **not** compile boost with `BOOST_SYSTEM_USE_UTF8` and the ASIO error messages...
Sorry. https://www.boost.org/doc/libs/master/libs/nowide/doc/html/index.html
Yes, `BOOST_SYSTEM_USE_UTF8` needs to be set everywhere. Yes, setting `BOOST_SYSTEM_USE_UTF8` should work, but I think it should go to _CMakeLists.txt_ (or to one of the .cmake files) finally. I think...
> If it is possible some users may not want this behaviour, we need to keep some way to turn it on and off. So maybe just documenting how to...