Aaron

Results 9 comments of Aaron

Just throwing in here that there might be a conflict with WebGL builds and multithreading.

Hah, I was just about to open an issue regarding this as well. Your notes are much better than mine so this is good 😄 100% The current state of...

I removed this block to restore hardware orientation, to not skip the block that follows. It doesn't entirely make sense to me, however, as the comment there seems like it...

Would also very much like this feature. It's also quite frustrating when trying to use Unity Hub and U3D on the same computer. If I install with Hub, U3D won't...

Commenting here because I'm finding the current wiki structure hard to navigate and it's difficult to find the information I need in a timely manner, or even discover that it...

@sschmid Re: the `faq` label. I disagree that using the issue tracker as an faq is a good idea. It requires additional maintenance on your part and is also unfriendly/unintuitive...

@WoLfulus I would apply my same worries about the issue tracker to using the (non-existent) forum as the FAQ location as well.

Made a catch-all [FAQ page](https://github.com/sschmid/Entitas-CSharp/wiki/FAQ) on the wiki. I'll be gathering information there. Feel free to help.

Edited title is correct but your comment is missing the type. Thanks for the fix!