David Valachovic

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I'm interested in helping, I'll take a look at that importer today. You can add me on discord to help us stay in sync if you want AdenFlorian#8934

Also, FYI, my goals/needs for the importer is to be able to import a vanilla plane from the game, make modifications, export it, and be able to use it in...

FYI, my fork of the official importer/exporter is mostly complete for the importer part, including bones, skinned meshes, and animations. there's a couple skinned mesh positioning issues left, but it...

@tracernz I tried it a while ago and didn't seem to work for a vanilla plane, but ill try again when i work more on the exporter.

- [ ] fix rotated dogs that have already been accepted - [ ] find way to rotate uploaded dogs during review

I'm not sure if I want to add much complexity to this project, so I won't make any promises, but if you open a PR I'll take a look!

Use these: https://www.npmjs.com/package/jimp ~https://www.npmjs.com/package/jimp-cli/tutorial~

Is there something like ffmpeg for pictures?

Here's another sln that recreates the issue: https://github.com/AsoboStudio/FlightSim-glTF-exporter/tree/master/3ds%20Max

> Did `npm install` work for you without any issues? Maybe something has been broken in the meantime since the example has been added. yes, `npm install` ran without errors....