Results 2 issues of imo

```cs using (LifetimeScope.EnqueueParent(parentLifeTimeScope)) { // instantiate LifeTimeScope instance } ``` If Parent is set on the Prefab side, using `LifetimeScope.EnqueueParent` will not overwrite it, and the original Parent will remain...

When using UnitGenerator in Unity6, the following error is output to the console at compile time. ``` Path could not be found for script compilation file ‘UnitGenerator/UnitGenerator.SourceGenerator/UnitOfAttribute.cs’ ``` However, it...