adam-law
adam-law
Yes, everything else shows, even the debug borders of Box2D. My guess is either Box2dLights' FBO usage, or shaders. I haven't gotten to the part of using either on my...
Hi, Nice to hear from you right away! I just came back from reviewing your code some more, I did see that GUIController was not implemented in the 2 derivative...
Fix, and point out to the area in the derivative, was spot on. Thanks.
Thanks for the info, and links. You're right, they usually do stuff when no one cares anymore; this would have been a good time to be more proactive. I guess...
I, for one, would like the intersect() method to be exposed.
thanks :)
ah, was it related to that great piece of work you did with shadow lengths? by the way, I hope it's related, but is there a way then that I...
that's okay, things like this are worth the wait :) does the pseudo3d branch conflict with anything from the main box2dlights? if not, why can't they be merged if it...
I understand, w/o looking at the source, I can only imagine the difficulty. I guess it won't be so much of a problem if the pseudo branch is always in...
Something gave me pause in trying out the p3d branch. It was mentioned on issue #40 that p3d doesn't work for colors? > I've found that current implementation is a...