Abra

Results 21 comments of Abra

@Calinou I tried it on beta 5 version and seems like auto exposure works fine. Looks like it starts with RC1. Here is the same project with most of the...

Just wanted to add that problem still happens on 3.5.1 stable version without an emission material present in the scene. I couldn't reproduce the problem seems like it happens randomly....

Prefab importing scales every actor by 100 and rotates it on X axis by 90 degrees ![Screenshot_421](https://github.com/FlaxEngine/FlaxEngine/assets/47716519/73cbaff1-5f00-4776-a35d-c2a2b4f20b8b)

Okay I guess the rotation and scaling this is intended behaviour just wanted to add that this causes problems with SDF generation.

I reported the rotation and scale problem in a seperate issue at #2108

> (I've taken over development on Drawpile, so I'm going through these tickets and organizing them.) > > Drawpile 2.2 has local canvas backgrounds to solve a similar issue: you...

If this gets implemented it would be a huge game changer in indie game dev sector. This would cut costs and save a lot of time for indie devs creating...

> I recently tested a similar idea: The rendering of objects with SD from multiple views and blending results for texture generation. Some results are not terrible :) [You can...

Thank you again for putting this together. This outlines most of the major development halting problems with Flax. Hoping that these issues will be addressed asap.

> We've got some users who didn't know about the concept of the current/selected version and they ended up using the old version when downloading a new engine update so...