AboodXD

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The data type of the member is `Graphics::DevicePosture`, which is currently already defined in `gfx/seadProjection.h`, but it would be better if it could be separated into its proper header `gfx/seadGraphics.h`....

Welp. This certainly looks like an issue. Thanks for reporting. Could you send that file for reference?

Oh, and yeah, node-pty is needed because pty.js doesn't seem to work on Windows. I was going to add it myself until I saw that it was already added yesterday....

Any update on this? For me, it results in many checks for variables that already have a fixed value at the top of the function and many "if (true)" and...

Thanks! It's much cleaner than before. I do still end up with few "if (false)" and "if (true)" but I guess I could live with them. ![image](https://user-images.githubusercontent.com/10743814/122666069-2b925800-d1bc-11eb-83c6-57d6e5a00914.png) ![image](https://user-images.githubusercontent.com/10743814/122666131-92b00c80-d1bc-11eb-81da-cb48b11d0c01.png) I guess...

(I do see your point in wanting `wuhb` support, but the 3DS and Switch argument is irrelevant.) Imo the title of the issue should be updated to say `wuhb` support,...

I'll fork this if you can help. :)

If you're not interested in doing it yourself, can you at least give me more instructions? What do I exactly need to change? Which file? Which part? How do I...