AaronLi
AaronLi
 Mixamorig FBX. This is correct in the Assimp5.0.1 version of vcpkg under Windows, built from the Master branch as shown in the picture. Aaron
Maya Camera Properties  How do I get the camera's FocalLength animation frame,Just like getting the camera's Translate Rotation animation frame  Any help would be greatly appreciated! Aaron
1.增加了 setOverrideNumSolverIterations,用于控制约束效果。 2.新增 BulletConstraintDisplay 节点,显示约束线
The assets in the `usd-assets` repository don't seem to come with texture, can you simply demonstrate one for viewing? repository: https://github.com/pablode/usd-assets Be deeply grateful! Aaron
* In usdview ``` export PYTHONPATH=/Users/usd-build/lib/python && export PATH=/Users/usd-build/bin:/Users/usd-build/lib:$PATH && usdview --renderer=Gatling /Users/gatling/cornell.usdc ``` `segmentation fault` usdview --renderer=Gatling * Standalone ``` /Users/gatling/cmake-build-relwithdebinfo/bin/gatling `HdGatling plugin is not supported!` ``` Any help...
Added a file that can create an .env in the root directory to configure the environment. Hope that helps