AaronLi

Results 7 issues of AaronLi

![Ani](https://user-images.githubusercontent.com/43235864/177707255-f4d15520-5e77-4c5b-b6c8-fd8e45aa4fd9.gif) Mixamorig FBX. This is correct in the Assimp5.0.1 version of vcpkg under Windows, built from the Master branch as shown in the picture. Aaron

Bug
FBX

Maya Camera Properties ![image](https://user-images.githubusercontent.com/43235864/177340115-2fa5c11b-c704-4c7b-b49a-96738bdddc40.png) How do I get the camera's FocalLength animation frame,Just like getting the camera's Translate Rotation animation frame ![image](https://user-images.githubusercontent.com/43235864/177340714-d427762f-c019-411d-84a8-799770eb3fd1.png) Any help would be greatly appreciated! Aaron

Feature-Request

1.增加了 setOverrideNumSolverIterations,用于控制约束效果。 2.新增 BulletConstraintDisplay 节点,显示约束线

The assets in the `usd-assets` repository don't seem to come with texture, can you simply demonstrate one for viewing? repository: https://github.com/pablode/usd-assets Be deeply grateful! Aaron

* In usdview ``` export PYTHONPATH=/Users/usd-build/lib/python && export PATH=/Users/usd-build/bin:/Users/usd-build/lib:$PATH && usdview --renderer=Gatling /Users/gatling/cornell.usdc ``` `segmentation fault` usdview --renderer=Gatling * Standalone ``` /Users/gatling/cmake-build-relwithdebinfo/bin/gatling `HdGatling plugin is not supported!` ``` Any help...

Added a file that can create an .env in the root directory to configure the environment. Hope that helps