aXu_AP
aXu_AP
Old method is not really frame-independent. Formula with explanation found from [here](https://www.gamedeveloper.com/programming/improved-lerp-smoothing-).
**Is your feature request related to a problem? Please describe.** Currently only linear transition from one `VCamera` to another is supported. In situations where cameras are orbiting around object this...
**Is your feature request related to a problem? Please describe.** Current example scene has quite many different things showcased in it - I felt a bit overwhelmed trying to figure...
**Is your feature request related to a problem? Please describe.** Having `TransformModifier` work in tool mode is great for understanding how they work and get immediate feedback from tinkering parameters....
Fixes #54362 Supersedes #54392 When the selection ends at the start of new line, move_lines_up/down shouldn't affect that line. A question was raised in https://github.com/godotengine/godot/pull/54392#pullrequestreview-796888504, if line should be moved...
Plugin creation dialog makes certain promises for default values for filenames that aren't fulfilled:  Folder name doesn't use real snake_case, it just lowercases the text and replaces spaces to...
### Describe the project you are working on A 3D walking sim / puzzle game set in an abandoned island ### Describe the problem or limitation you are having in...
Implements an idea from https://github.com/godotengine/godot-proposals/discussions/7629 (discussion) Adds a create and quick load buttons on resources in the inspector. The buttons are visible only if mouse hovers over them. Now the...
**Describe the problem you're trying to solve in your project** Tool settings add noise to version control. Setup of the addon could be easier. **Describe a feature you consider and...
**Describe the problem you're trying to solve in your project** I'm iterating on landscape, changing the terrain and foliage to find something I like. However, any time I change the...