Andrew Kensler
Andrew Kensler
Thanks for considering this addition. That's a very reasonable justification regarding stb_image. One other benefit compared to HDR that I'd forgot to mention is that it should work fine with...
Thanks for the consideration. I had a feeling you'd say that. I'm not so sure that there's a clean way to extend stb_image_write by reaching into its guts from the...
@cesss -- Thanks for the nudge. I actually had been working on a standalone single-file EXR writer lib. But I also have another fun single-header library that I've been working...
Hi. For the initial release, I had wanted to stick to just what was in the [old W3C spec](https://www.w3.org/TR/2015/REC-2dcontext-20151119/) to avoid feature creep to keep this small. But now that...
Thanks! Both rendering vector assets for games and rendering a subset of SVG are applications that I'd had in mind for this library. In fact, I'd looked into a while...
For now, I'd like to keep this repo fairly slim. But if you do write such glue code and put it in your own repo, I'll be happy to add...
Could you elaborate and be more specific?
Hello again Thomas, Sorry for the delay. I have been tinkering with hash functions. You were correct to be concerned about deviations in the hash function behavior. I have updated...
Hi Tom, I think it's now in a good state for reviewing, testing, and merging. Compared to my last go-round: - It now scales inputs greater than or equal 1024...
Thanks, Thomas. I'll confess that when testing, I'd mostly been using either 1:1 pixels, or zoomed in on my test images, rather than zoomed out. In any event, there's no...